

I may have made a mistake in recalling it. Starting Area (Howling Cliffs) ➞ Dirtmouth ➞ Forgotten Crossroads ➞ Greenpath ➞ Fog Canyon (you won't get a map for this until later on) ➞ Fungal Wastes ➞ City of Tears ➞ Royal Wasterways + a bit of Deepnest ➞ Crystal Peak ➞ Resting Grounds ➞ The rest of Deepnest ➞ Ancient Basain ➞ Kingdom's Edge + The Hive + Howling Cliffs (the rest of it) + Queen's Gardens. *There's the Nailsmith (upgrades your nail for power), but you don't get to him until quite a fair way into the game. You can find these by wandering around and following the game's flow. Players will be able to increase the range of their Nail by 15 when this Charm is equipped, but. If you're talking about progression in terms of power, you unlock abilities that pretty much lets you get into more areas, charms that augment your character, charm slots (for more and powerful charms) and max. Requiring two Notches to equip, Longail is one of the most self-explanatory Charms in Hollow Knight. Higher Beings, these tropes are for you alone: The Wayward Compass charm still shows the location of the Knight even if no map of the current area has been. Whether you survive is just a matter of skill. With that said, for the most part, if you can get fairly deep into an area, you can explore most of it without any additional ability. You progress by exploring and discovering more things.
#HOLLOW KNIGHT MAP UPGRADES UPGRADE#
However, you can upgrade it by 4 damage per hit for each of the upgrade tiers. If there is a place you cannot go, it probably means you haven't unlocked the ability for it and should come back to it later.Īs Hollow Knight is a metroidvania, there isn't a quest indicator as such. Hollow Knight Nail Upgrades Your initial Nail which goes by the name of Old Nail does 5 damage per hit.
